|Character Card||Item Card||Combo Card|
The source of the data:
- Data mining
- The card and combo information are fetched in real time from the actual XML data files the game uses, so it’s always accurate.
- Combo attack & health
It’s calculated using a formula:
1.1 × (character.attack + item.attack) × combo.attack_multiplier. Same for the health.
- Skill values
A combo power is calculated using formula:
1.1 × (3 × (character.attack + item.attack) + character.health + item.health)Then, given parameters
vfor each skill (from the XML files), each skill value is calculated using formula:
floor( (combo power - p) × (v - 1) ÷ (100 - p) + 1 )
FatAndy provided the final formula, and I am eternally grateful!
Huge thanks to /u/toolazytomake for their research on Amy’s Talking Tattoo data. Also thanks everyone contributing in this thread for hints!